We've designed this session for experienced macOS developers who want to get their existing apps running natively on Apple silicon Macs. Learn what changes to low-level code you might need to make, find out how to handle in-process and out-of-process plug-ins, and discover some useful tips for working with universal apps. We'll show you how Xcode makes it simple to build a universal macOS binary and go through running, debugging, and testing your app. Your porting questions, answered: Learn how to recompile your macOS app for Apple silicon Macs and build universal apps that launch faster, have better performance, and support the future of the platform.
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